Performs any task in Unity Editor by executing C# scripts. Full access to UnityEngine, UnityEditor APIs, and reflection. Use for manipulating GameObjects, scenes, components, or automating Unity Editor tasks.
All tools from Signal-Loop/UnityCodeMCPServer are available through the Parfournir MCP Hub.
npx @parfournir/mcp-hub # All providers included automatically
signal_loop_unitycodemcpserverPerforms any task in Unity Editor by executing C# scripts. Full access to UnityEngine, UnityEditor APIs, and reflection. Use for manipulating GameObjects, scenes, components, or automating Unity Editor tasks.